The core loop of a game is foundational to developing a successful player retention strategy. In the premiere episode of Tavern Talks, host Grant Spychka discusses core loops, metrics, optimization and more with SkyBox Labs Co-Founder Derek MacNeil.

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Featuring

Pixel art frame with picture of Skybox Labs Co-Founder Derek MacNeil

Derek MacNeil

Derek MacNeil is the Co-founder of SkyBox Labs, an independent video game development studio based in Vancouver, British Columbia, Canada. SkyBox Labs is mostly known for their work on the Halo, Age of Empires and Minecraft franchises.

Pixel art frame with picture of Skybox Labs Co-Founder Derek MacNeil

Grant Spychka

As AE’s Captain of Customer Success, I get to bridge the gap between product development and customer feedback/insights, working closely with our development, marketing, and sales teams. Outside of work, I’m either running after my kids, running on trails for fun, or running an embarrassingly low K/D ratio in pretty much any game.

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